Documentation
¶
Index ¶
- Constants
- Variables
- func GetMusicVolume() float64
- func GetSFXVolume() float64
- func PlayDashSound()
- func PlayFlipFailSound()
- func PlayFlipSound()
- func PlayHitSound()
- func ReplayMusic()
- func ResumeMenuMusic()
- func ResumeMusic()
- func SetMusic(music byte)
- func SetMusicVolume(v float64)
- func SetSFXVolume(v float64)
- func StopMenuMusic()
- func StopMusic()
Constants ¶
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const ( GameMusic byte = iota LoopMusic )
Variables ¶
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var ( DefaultFontFace font.Face DefaultSmallFontFace font.Face )
Functions ¶
func GetMusicVolume ¶
func GetMusicVolume() float64
func GetSFXVolume ¶
func GetSFXVolume() float64
func PlayDashSound ¶
func PlayDashSound()
func PlayFlipFailSound ¶
func PlayFlipFailSound()
func PlayFlipSound ¶
func PlayFlipSound()
func PlayHitSound ¶
func PlayHitSound()
func ReplayMusic ¶
func ReplayMusic()
func ResumeMenuMusic ¶
func ResumeMenuMusic()
func ResumeMusic ¶
func ResumeMusic()
func SetMusicVolume ¶
func SetMusicVolume(v float64)
func SetSFXVolume ¶
func SetSFXVolume(v float64)
func StopMenuMusic ¶
func StopMenuMusic()
Types ¶
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