Documentation
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Index ¶
- func CalculateDimensions(screenWidth int, screenHeight int) component.Dimensions
- func DetectMultipleParents(world donburi.World) map[*donburi.Entry][]*donburi.Entry
- func PrintHierarchy(w donburi.World)
- type Animation
- type Audio
- type CameraFollow
- type Collision
- type Controls
- type Debug
- type Destroy
- type DetectPOI
- type Dimensions
- type HierarchyValidator
- type Inventory
- type Particles
- type Render
- type Text
- type TimeToLive
- type Velocity
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CalculateDimensions ¶
func CalculateDimensions(screenWidth int, screenHeight int) component.Dimensions
func DetectMultipleParents ¶
func PrintHierarchy ¶
Types ¶
type Animation ¶
type Animation struct {
// contains filtered or unexported fields
}
func NewAnimation ¶
func NewAnimation() *Animation
type CameraFollow ¶
type CameraFollow struct {
// contains filtered or unexported fields
}
func NewCameraFollow ¶
func NewCameraFollow() *CameraFollow
func (*CameraFollow) Update ¶
func (s *CameraFollow) Update(w donburi.World)
type Collision ¶
type Collision struct {
// contains filtered or unexported fields
}
func NewCollision ¶
func NewCollision() *Collision
type Controls ¶
type Controls struct {
// contains filtered or unexported fields
}
func NewControls ¶
func NewControls() *Controls
func (*Controls) UpdateDialog ¶
type Destroy ¶
type Destroy struct {
// contains filtered or unexported fields
}
func NewDestroy ¶
func NewDestroy() *Destroy
type DetectPOI ¶
type DetectPOI struct {
// contains filtered or unexported fields
}
func NewDetectPOI ¶
func NewDetectPOI() *DetectPOI
type Dimensions ¶
type Dimensions struct{}
func NewDimensions ¶
func NewDimensions() *Dimensions
func (*Dimensions) Update ¶
func (d *Dimensions) Update(w donburi.World)
type HierarchyValidator ¶
type HierarchyValidator struct {
// contains filtered or unexported fields
}
func NewHierarchyValidator ¶
func NewHierarchyValidator() *HierarchyValidator
func (*HierarchyValidator) Update ¶
func (h *HierarchyValidator) Update(w donburi.World)
type Inventory ¶
type Inventory struct {
// contains filtered or unexported fields
}
func NewInventory ¶
func NewInventory() *Inventory
type Particles ¶
type Particles struct {
// contains filtered or unexported fields
}
func NewParticles ¶
func NewParticles() *Particles
type TimeToLive ¶
type TimeToLive struct {
// contains filtered or unexported fields
}
func NewTimeToLive ¶
func NewTimeToLive() *TimeToLive
func (*TimeToLive) Update ¶
func (t *TimeToLive) Update(w donburi.World)
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