playScreen

package
v0.0.0-...-98eea96 Latest Latest
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Published: Dec 11, 2021 License: MIT Imports: 14 Imported by: 0

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Types

type PlayScreen

type PlayScreen struct {
	screen.Screen

	*player.Player
	// contains filtered or unexported fields
}

func NewPlayScreen

func NewPlayScreen(spriteBatch *pixel.Batch, assMan *utils.AssetsManager, window *pixelgl.Window) *PlayScreen

func (*PlayScreen) AddEntity

func (ps *PlayScreen) AddEntity(entity entity.Entityer)

func (*PlayScreen) CheckColliders

func (ps *PlayScreen) CheckColliders()

func (*PlayScreen) Destroy

func (ps *PlayScreen) Destroy()

func (*PlayScreen) HandleInput

func (ps *PlayScreen) HandleInput(dt float64)

func (*PlayScreen) RemoveEntity

func (ps *PlayScreen) RemoveEntity(entity entity.Entityer)

func (*PlayScreen) Render

func (ps *PlayScreen) Render(dt float64)

func (*PlayScreen) Tick

func (ps *PlayScreen) Tick(dt float64)

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